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Michael Takeo Magruder

Michael Takeo Magruder

Artist and Researcher - King's Visualisation Lab

Email  m@takeo.org
Mobile  +44 (0)7815 197634
Digital Humanities
King’s College London
26-29 Drury Lane
London
WC2B 5RL  

 

Biography

Michael Takeo Magruder (b.1974, US/UK) is a visual artist and researcher who works with digital and new media including real-time data, digital archives, immersive environments, mobile devices and virtual worlds. His practice explores concepts ranging from media criticism and aesthetic journalism to digital formalism and computational aesthetics, deploying Information Age technologies and systems to examine our networked, media-rich world. In the last 15 years, Michael’s projects have been showcased in over 250 exhibitions in 30 countries, and his art has been widely supported by numerous funding bodies and public galleries within the UK, US and EU.

In 2010, Michael was selected to represent the UK at Manifesta 8: the European Biennial of Contemporary Art and several of his most well-known digital artworks were added to the Rose Goldsen Archive of New Media Art at Cornell University. More recently, he was a Leverhulme Trust artist-in-residence (2013-14) collaborating with Professor Ben Quash (Department of Theology & Religious Studies, KCL) and Alfredo Cramerotti (Director, Mostyn) to research and develop a new solo exhibition - entitled De/coding the Apocalypse (Somerset House, London, 2014) - exploring contemporary creative visions inspired by and based on the Book of Revelation. In 2014, Michael was commissioned by the UK-based theatre company Headlong to create two new artworks - PRISM (a new media installation reflecting on Headlong’s production of George Orwell’s 1984) and The Nether Realm (a living virtual world inspired by Jennifer Haley’s new play, The Nether). For further information about Michael's work, visit www.takeo.org.

Research Interests
  • contemporary arts practice and research using digital and new media technologies
  • emerging platforms for creative practice including real-time data systems, immersive environments, mobile devices and virtual worlds
  • creative intersections between digital arts and humanities scholarship
  • artistic visualisation of real-time data and digital archives
Selected Publications

Monographs:

Magruder, Michael Takeo (2012), (re)mediations 2000-2010, Peterborough: Peterborough Museum & Art Gallery, ISBN: 978-0-905952-08-6.

Art Publications:

Magruder, Michael Takeo (2014), PRISM, London: School of Arts & Humanities, King’s College London, ISBN 978-1-897747-30-8.

Magruder, Michael Takeo (2011), Insurance.aes256, Derby: QUAD Publishing, ISBN 978-0-9553538-6-4.

Magruder, Michael Takeo (2010), (in)Remembrance [11-M], Murcia: Murcia Cultural, S.A., ISBN 978-84-96898-85-1.

Peer Reviewed Book Chapters and Journal Articles:

Magruder, Michael Takeo (2012), 'Between Code and Space: The Challenges of Preserving Complex Digital Creativity in Contemporary Arts Practice', in Leo Konstantelos, et al. (eds.), The Preservation of Complex Objects (Volume 2): Software Art, Portsmouth: University of Portsmouth, pp. 33–52.

Magruder, Michael Takeo (2011), 'Transitional Space(s): creation, collaboration and improvisation within shared virtual/physical environments', International Journal of Performance Arts and Digital Media, volume 7: issue 2.

Magruder, Michael Takeo (2010), '(Re)Configurations of Space and Movement: Performative Extensions of Appia in Second Life', in Gabriele Brandstetter and Birgit Wiens, (eds.), Theater ohne Fluchtpunkt/Theatre without Vanishing Points, Berlin: Alexander Verlag, pp. 60–75.

Magruder, Michael Takeo (2009), 'The Vitruvian World: a case study in creative hybridisation of virtual, physical and networked space', in Franziska Schroeder (ed.), Performing Technology: User Content and the New Digital Media, Newcastle: Cambridge Scholars Publishing, pp. 51–71.

Magruder, Michael Takeo (2008): 'Virtual Me(s): Avatar Embodiment in the Console Age', in Dominique Roland, Ghislaine Boddington and Emmanuel Cuisinier (eds.), Virtual/Physical Bodies, Enghien-les-Bains: Centre des Arts d’Enghien-les-Bains, pp. 34–41.

Magruder, Michael Takeo (2007), 'Isolation to Population, Microcosm to Environment: The Transition from VRML to Second Life as a Platform for Networked 3-D Arts Practice', in Johannes Birringer, Thomas Dumke and Klaus Nikolai (eds.), Die Welt als Virtuelles Environment, Dresden: TMA Hellerau, pp. 100–114.
Research and Teaching
Michael received his formal education at the University of Virginia, USA and graduated in 1996 with a BSc (Hons) in molecular biology. Michael’s research focuses on the intersections between contemporary art, emerging technology and interdisciplinary practice. His writings have been widely published, with recent contributions appearing in books and journals such as The Preservation of Complex Objects: Software Art (2012, University of Portsmouth, UK), the International Journal of Performance Arts and Digital Media (2011, Intellect, UK), Theatre without Vanishing Points (2010, Alexander Verlag, DE), Performing Technology: User Content and the New Digital Media (2009, Cambridge Scholars Publishing, UK), Virtual/Physical Bodies (2008, Centre des Arts, FR) and Die Welt als virtuelles Environment(2007, TMA Hellerau, DE). Michael is also a STEM (Science, Technology, Engineering and Mathematics) ambassador associated with Thinktank Birmingham Science Museum and regularly lectures about the potentials of creatively blending art and technology.
PhD Supervision

 tbc

Expertise and Public Engagement

In the last 15 years, Michael's projects have been showcased in over 250 exhibitions in 30 countries, including Circulo de Bellas Artes, Madrid; the Courtauld Institute of Art, London; EAST International, Norwich; Eastside Projects, Birmingham; FACT, Liverpool; Georges Pompidou Center, Paris; KIBLA Multimedijski Center, Maribor; Nam June Paik Art Center, Seoul; QUAD, Derby; SESI' Cultural Centre, São Paulo; Somerset House, London; Tokyo Metropolitan Museum of Photography; and Trans-Media-Akademie, Hellerau. His art has been funded by the Andy Warhol Foundation for the Visual Arts; Arts Council England; the Esmée Fairbairn Foundation; the EU Culture Programme; the Leverhulme Trust; the National Endowment for the Arts, US; and the National Lottery, UK. He has been commissioned by numerous public galleries in the UK and abroad and by the leading Internet Art portal Turbulence.org.

In 2010, Michael was selected to represent the UK at Manifesta 8: the European Biennial of Contemporary Art and several of his most well-known digital artworks were added to the Rose Goldsen Archive of New Media Art at Cornell University. More recently, he was a Leverhulme Trust artist-in-residence (2013-14) collaborating with Professor Ben Quash (Department of Theology & Religious Studies, KCL) and Alfredo Cramerotti (Director, Mostyn) to research and develop a new solo exhibition - entitled De/coding the Apocalypse (Somerset House, London, 2014) - exploring contemporary creative visions inspired by and based on the Book of Revelation. In 2014, Michael was commissioned by the UK-based theatre company Headlong to create two new artworks - PRISM (a new media installation reflecting on Headlong’s production of George Orwell’s 1984) and The Nether Realm (a living virtual world inspired by Jennifer Haley’s new play, The Nether).

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