Tel +44 (0)1926 885 083
+44 (0)20 7848 2780
King’s College London
Room 215, 26-29 Drury Lane
Drew Baker is a research fellow within the Department of Digital Humanities at Kings College London. One of the founding members of the King's Visualisation Lab he has worked in the field of 3D visualisation and interpretation of archaeology and history since 1997. He has specialised in the area of 3D modelling specifically using interactive VRML and virtual world technologies.
His primary area of interest is in using 3D and advanced technology to bring cultural history from traditional passive media into interactive new media transforming the user into an active participant though exploration of virtual worlds and artefacts, the process of developing such environments and interactions and the long term preservation of digital cultural heritage.
His personal research area is in the 1st centaury Campania region of Italy focusing on the Roman colony of Pompeii, insula VIII.7 and the history of the rediscovery and archaeological excavations of the area since their destruction in 79AD.
Selected PublicationsResearch and Teaching
- Visualisation (Computer Graphics)
- Virtual Worlds
- Experiential Learning (Active Learning)
- Cultural Heritage
- Pompeian Studies
PhD SupervisionExpertise and Media Engagement
Drew is the Principal Investigator on the POCOS project (Preservation of complex objects) funded by JISC, undertaking investigating the long term preservation of complex digital objects, specifically visualisation/ simulation and cultural heritage.
Drew is involved in the Implementation of virtual worlds technology within a museum context as part of the European Community's Seventh Framework Programme under grant agreement Virtual Museum Transnational Network (V-MUST), the Villa of Oplontis Project, funded by the Leverhulme Trust, creating a virtual world of the known and visualised 1st centaury Roman villa at Torre Annunziata, Italy.
Drew teaches the module applied visualisation in the arts, humanities and cultural sector on the MA Digital Humanities programme.
Maintenance and administration of KVL’s Second Life presence (Theatron and Digital humanities Island), used for training and teaching.
Collaboration with new media artist Michael Takeo Magruder reinterpreting humanity based research within the arts.