Professor Graeme Earl
Professor of Digital Humanities
Vice Dean - External Relations
Tel +44 (0)20 7848 7144
Address Department of Digital Humanities
S3.24, Strand Building
King's College London
London WC2R 2LS
Research interests & PhD supervision
I studied and worked as an archaeologist, and became increasingly fascinated by the ways in which cultural heritage and digital technologies collide. Since then I have worked on a broad range of archaeological, digital humanities, digital economy and web science projects.
My areas of education, research and administrative interest include:
- Access to cultural heritage
- Recording and analysis of material culture
- Digital learning environments and associated policies (e.g. MOOCs, learner analytics, learning spaces design)
- Digital research infrastructures (e.g. CRIS, OA policy, research data management)
- Digitally mediated internationalisation and interdisciplinarity
Since 2005 my activities have focused on the port of Imperial Rome, as co-director of the Portus Project. Here we are experimenting with different forms of digital humanities research and teaching, including imaging, interaction design, online learning design, augmented and virtual reality, computer vision, accessibility, research repositories, electronic publication, geographic information systems, survey and remote sensing.
1. Digital storytelling and education, with an emphasis on access.
2. Multimodal representations of the past, including 2D and 3D imaging.
3. Art and interaction design in cultural heritage, including aspects of digital museology.
4. Evaluation and critique of the impact of these approaches on economy and society, enjoyment and engagement, knowledge creation and exchange, new applications and new technologies, new interpretations of cultural heritage and in terms of recurrent themes in cultural heritage.
My research, education and engagement activities all centre on cultural heritage’s digital interfaces and their contemporary implications. Whilst much of my work relates to the Roman past, I have interest in a broad range of cultural heritage contexts. At the moment I am particularly interested in open cultural heritage scholarship, from a design and accessibility perspective.
I am interested in research supervision in all of the current areas of research identified above.
The following give an overview of my interests in imaging, multimedia narratives, and computer graphics. I am currently working on a number of outputs discussing digital aspects of the Portus Project, including the Archaeology of Portus Massive Open Online Course (MOOC), and the outcomes of my recent research in open scholarship in cultural heritage.
Earl, Graeme (2013). Modeling in archaeology: computer graphic and other digital pasts. Perspectives on Science, 21, (2), 226-244. (doi:10.1162/POSC_a_00096). Open Access from: https://eprints.soton.ac.uk/204315/
Earl, Graeme, Porcelli, Vito, Papadopoulos, Constantinos, Beale, Gareth, Harrison, Matthew, Pagi, Hembo and Keay, Simon (2013). Formal and informal analysis of rendered space: the basilica Portuense. In, Bevan, Andrew and Lake, Mark (eds.) Computational Approaches to Archaeological Spaces. Walnut Creek, US, Left Coast Press, 265-305. Open Access from: https://eprints.soton.ac.uk/204317/
Earl, G.P., Martinez, K. and Malzbender, T. (2010). Archaeological Applications of Polynomial Texture Mapping: Analysis, Conservation and Representation. Journal Archaeological Science. (doi:10.1016/j.jas.2010.03.009) Open Access from: https://eprints.soton.ac.uk/271222/
For a complete list of publications, please see my research profile.
Expertise and public engagement
My research, teaching and engagement activities are all closely interconnected, and focussed on the current research interests described above. In particular my current teaching relates to many aspects of creating, analysing, sharing and curating digital cultural heritage, digital design, multimodal and digital/ physical human-computer interaction, and open (cultural heritage) scholarship.
I am passionate about the communication of research and in making it genuinely accessible, with the explicit goal of enabling researchers and learners of digital humanities to develop anywhere. This continues to include:
- Participating in many documentary projects, including production of multimedia content and expert participation in broadcast media for the BBC, Channel Four, Discovery, History Channel and many others.
- Developing a broad range of public-facing content in the area of digital humanities research, including interactive tours, print and digital media popular publications such as British Archaeology and the Economist.
- Reviewing and editing for funding, tenure, promotion, publication, and policy bodies from the UK and internationally, and been an external examiner for PhD, DPhil and international postgraduate qualifications, and for masters programmes.
- Developing enterprise, impact and public engagement cultures that extend beyond academic institutions, achieving policy, economic, social and cultural benefits.