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Please note: this event has passed


 

Please join us for the third session of the Reading Group on The Ethics of Immersion: Beyond ‘Tech for Good’ organised by the Centre for the Ecologies of Attention and Perception at King’s College London and led by Dr Rob Gallagher.

SESSION 3: Ethics & Immersion in Gamer Life-Writing

This session will consider the ethical questions posed by first-person accounts of digital gameplay. Addressing excerpts from three texts, we will explore how they frame videogames less as expressive works than means of attaining a different relationship to time and the body, and how they navigate the associations between gaming, addiction and desensitization.

We will be reading three short excerpts (available online here as one downloadable pdf folder):

  • Sudnow, David (1983). Pilgrim in the Microworld. New York: Warner Books, pp.52-56
  • Hazzard, Oli (2021). Lorem Ipsum. London: Prototype Press, pp.10-15
  • Pham, Larissa (2023). ‘Status Effect’. In Carmen Maria Machado and Robert J. Lennon (eds.), Critical Hits: Writers on Gaming and the Alternate Worlds We Inhabit. London: Serpent’s Tail, pp.188-193.

This event is open to all and free to attend. An MS Teams link for the meeting will be sent to all registered participants. Booking is required:

https://www.tickettailor.com/events/centreforattentionstudies/2123360

At this event

Rob Gallagher

Lecturer in Digital Media Industries