Dr Rob Gallagher
Postdoctoral Research Associate
Address Department of English
King's College London
Room 7.30 Virginia Woolf Building
London WC2B 6LE
Research interests and PhD supervision
Rob Gallagher is currently working on the Ego Media project, an ERC-funded investigation of the impact of new media on practices of self-representation and conceptions of identity. His research considers how digital processes of juxtaposition, aggregation, abstraction and projection allow a different picture of the self to emerge, one in which the conscious choices, opinions and beliefs of autonomous individuals take a back seat to the tendencies, proclivities, susceptibilities and patterns of embodied response that render particular web users demographically a/typical.
Prior to joining the project, Rob was a postdoctoral fellow at Concordia University’s Technoculture, Art and Games centre in Montreal, researching online communities and collective creativity while lecturing on literature and digital games. His PhD research, undertaken at the London Consortium, concerned videogaming and temporal experience, considering how particular games encourage players to feel and think temporal structures and relationships.
- Videogames and Interactive Media
- Gender and sexuality
- Digital aesthetics and affect
- Identity and self-representation
Rob's current research addresses the aesthetic and expressive affordances of digital media and platforms, and their remediation of familiar narrative forms and generic conventions. I am also interested in questions of identity and self-representation in online contexts and communities, particularly as they relate to gender and sexuality.
For more details, please see his full research profile.
- “Intergenerational Tensions: Of Sex and the Hardware Cycle” in Wysocki and Lauteria (eds.) Rated M for Mature: Sex and Sexuality in Video Games (Bloomsbury, forthcoming 2015)
- “Exaptation, Interpretation, PlayStation,” Media-N 10 (2) (2014)
- “From Camp to Kitsch: A Queer Eye on Console Fandom,” GAME The Italian Journal of Game Studies 3 (2014)
- “The Metaphorics of Virtual Depth,” Alluvium (2013)
- “No Sex Please, We’re Finite State Machines: On the Melancholy Sexlessness of the Video Game” Games and Culture 7 (6) (2012)
For a complete list of publications, please see his full research profile.
Rob has previously taught on English literature and literary theory programmes and leads courses on videogame theory and criticism.
Expertise and public engagement
Rob has given public talks and artistic performances concerning the culture and history of digital gaming as part of Science Museum’s Lates programme, The Gerald Moore gallery’s Summer School, and Toronto’s Vector Game + Art festival, among others. He has also written for publications such as The Observer and The New Inquiry and hosted broadcasts on Resonance FM, and would be happy to talk to the media about any issues related to his research.